Is raid shadow legends really that bad?

Raid: Shadow Legends isn’t a bad game necessarily, there’s a ton to collect, and a lot of love was obviously poured into the Champions’ designs and voice work. It’s just underwhelming and bogged down by the standard mobile game rubbish.

Is raid shadow legends actually bad?

No it’s an absolutely disgustingly bad game. There are only two types of people who play it: The first is weak minded idiots who are gullible enough to think because a Youtuber they watch is playing it, it must be good.

Why is RAID shadow legends hated?

With that said, consumers have been subjected to the worst, most manipulative monetization methods in the video game industry over the past few years, and Raid: Shadow Legends embodies the worst characteristics of all, because these purchases directly provide a spike to the overall power level of your characters.

Is the mine worth it in raid?

So, in conclusion, is the gem mine worth spending gems on? The simple answer is, if you are planning to play the game for a long time then yes. … Do not waste the gems on shards or any other resource that can be obtained in the game but using energy.

Is Plarium play safe?

Plarium Play uses a pepper flash plugin that cannot be accessed by browsers or hackers so it’s completely safe.

Is raid a good game?

RAID: Shadow Legends is a game that absolutely deserves praise for its graphics integration and over all advertising. … This game should never be anybody’s go to for an enjoyable experience and readers would be better off playing something more challenging and hands on.

How many people still play RAID: Shadow Legends?

Currently, the game, across mobile and PC, boasts 380 million users worldwide. Moreover, RAID: Shadow Legends has accumulated more than 56 million downloads, with one million daily active users across all platforms.

What does RAID: Shadow Legends pay?

Now, this is Reddit, so take it with a grain of salt, as other reports have also stated they pay anywhere between $1,000 to $5,000, depending on platform size and content.